INTRODUCTION: Click here for Code.org ... (check your email for code that Mrs. Driscol sent you ... use your first and last name) Click here for "What Does A Computer Programmer Do" video... Click here for "Computer Science Matters" video... LESSON 1: PROGRAMMING FOR ENTERTAINMENT Go back to code.org and log in... click to Lesson 1. We will skip around a bit so be sure to follow along in class. What are some forms of technology that involve technology? Why do we seek out entertainment? What does entertainment do for us? Click here for "10 Movies that Look Like You'd Expect Before CGI"... Click here for "How Music Technology Can Change Lives?" ...
LESSON 2: PLOTTING SHAPES How well do you communicate with others? Today we will find out! :) Today we worked with partners or in trios to give directions clearly to one another - this was difficult! :) Lots of activities today!
--------------------------------- Click here for "Game Lab Documentation" (like a glossary of all the coding functions) Click here for all the colors you can use in code.org - there are TONS OF THEM!!
LESSON 3: DRAWING IN GAME LAB Students will learn the basics of sequencing and debugging, as well as a few simple commands. Students will program the computer to draw the images for us (similar to Lesson 2) - only programming on screen. --> What do you think will be different between telling a person about your image or telling a computer? 2 Videos: "Drawing in Game Lab 1 part 1" and then "Drawing in Game Lab part 2" 4 Beginner Puzzles in Game Lab --> we added to each puzzle challenge ~ you can do it!! 3 Puzzle Challenges in Game Lab --> we added to each puzzle challenge ~ you can do it!! --> What advice would you share with someone who was going to be drawing in Game Lab to make it a little easier for them?
LESSON 4: SHAPES AND RANDOMIZATION Students will learn new terms: Random Numbers and Parameters We have added a twist or extension to each Puzzle given in Lesson 4 We spent time away from the computers learning how to plot Random Numbers within our X and Y Coordinates --> What advice would you share with someone who was going to be drawing in Game Lab to make it a little easier for them?
LESSON 5: VARIABLES Students will learn a new term: Variable We use a variable to label to label a number in our program. "Students use variables to save a random number to see that variables actually store or save their values, allowing them to use the same random number multiple times in their programs." --> What advice would you share with someone who was going to be drawing in Game Lab to make it a little easier for them?
**Check out "Artist" in Hour of Code? **Check out "Learn" in Hour of Code?